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I will provide some relevant screenshots, mostly pertaining to concepts and VERY new players.
THE VAMPIRE COMBAT MANUAL TRANSFORMATION MANUALS
Without any further adieu, I present my collective experiences with the game in the form of a combat manual, which I've named The Lessons of our Forefathers because of many of these concept's tendencies to pop up in actual combat manuals in HEMA (Historical European Martial Arts) Also note, the game is a side project away from the crew's main jobs as programmers and developers at other companies, so the updates occur when they have time and like in the game itself, it probably doesn't hurt to have some patience.
THE VAMPIRE COMBAT MANUAL TRANSFORMATION UPDATE
The crew's website is Bare Mettle [The most recent update occurred 2 months ago, so the project is still alive, from what I can tell. The team compiled all of the resources from the ground up to forge the experience into something that will be familiar to roleplaying veterans, but also sufficiently unique to leave a massive impact and have you drooling for the main game. The main purpose of the project is to create a totally unique and immersive experience for players, thus the title Sui Generis, Latin for "In a class of it's own and totally unique". If you're taking the time to read this, I assume you'll be smart enough to transfer which information applies and which doesn't when the main game is released.
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Some information will apply to Sui Generis, whereas some will not.
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This is a work in progress and will be edited as I learn more about the game.Įxanima is a Dungeon crawler and Arena "Simulator" that uses the resources that will apply to Sui Generis when the game is eventually released. Game is early access and is prone to change. The Lessons of our Forefathers Exanima combat manual/advice - Story mode (coming soon) and ArenaĪll information is correct at time of writing. I'm open to suggestion and comments from the community, and will continually attempt to improve and refine my guide as the more content is introduced and as I learn more, improve my skills and relate gameplay to concepts I'm looking at. The developers have also noted they intend to implement multiplayer, specifically in Sui Generis so far, so my intention with this manual to to delve into concepts that go beyond "Equip heavy armour and a 2 handed sword and left click the NPC bro", approaching advanced mechanics in a game that certainly allows them and suggesting specific skills for players to train at and note to improve their skills, to form a richer experience than your typical clickfest slasher adventure and truly roleplay as an ancient combatant. The developers specifically note that extensive research has gone in to the project, so I saw no reason why the concepts wouldn't be transferable, and a lot are. Approaching about my 30th hour of gameplay on Exanima, I started to notice trends that occur within HEMA (Historical European Martial Arts), so decided to write my own kind of "Combat manual" with my interpretation of advanced combat concepts as they pertain to the game, based off my general interests. There is no medicine that is strong enough to numb the pain the best one could do is to immobilize the body.Hello! Funsocks here (funsox on steam). The venom has to saturate every cell in the body before the process can be completed. Each beat of the heart can only push it so far. It moves slower than blood because it is thicker, which makes the transformation long-lasting. Then it will burn all the veins until the heart stops beating. Next through the heart, and it will pump again and again in the heart until it starts meeting itself in the veins. The venom then has to make its way all through the body. Once the venom is injected, it is described as being "the beginning of the greatest pain you will ever understand".
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Much, much too hot." as described by Isabella as the venom slowly circulated through her blood and eventually reached her heart. The heat was so real it was hard to believe I was imagining it. "The warmth inside my heart got more and more real, warmer and warmer. During this time, the human will endure indescribable pain. Depending upon "how much venom is in the bloodstream, and how close the venom is until it enters the heart", the transformation could last anywhere from 2-5 days. Within the series, a vampire transformation from human to vampire is described as being "the sharpest memory they have of their human life." A human is bitten, and venom from glands inside the vampire's mouth is injected into the bloodstream.
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