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Civ 6 patch notes june 2019
Civ 6 patch notes june 2019












civ 6 patch notes june 2019

  • From 20 to 40, Culture bonus +1 per point (up to +20%).
  • From 15 to 35, Science bonus +1% per point (up to +20%).
  • From 10 to 30, enemy Covert Ops Intrigue is decreased -2% per point (up to -40%).
  • From 5 to 25, Production bonus +1% per point (up to +20%).
  • From 0 to -50, City Growth is penalized -2% per point (up to -100%).
  • From 0 to -50, Outpost Growth is penalized -2% per point (up to -100%).
  • From -5 to -55, Culture is penalized -1% per point (up to -50%).
  • From -10 to -60, Science is penalized -1% per point (up to -50%).
  • From -15 to -65, enemy Covert Ops Intrigue is increased +2% per point (up to +100%).
  • From -20 to -70, Production is penalized -1% per point (up to -50%).
  • This prevents players from exploiting it to increase intrigue.
  • Establish Network now has 0 difficulty and produces 0 intrigue.
  • civ 6 patch notes june 2019

  • Adjusting passive recovery rate for alien opinion to be slower, to permit easier aggression escalation.
  • civ 6 patch notes june 2019

  • Clearing a friendly alien nest now removes the Xenomass resource from player stockpile.
  • Trade Depots can no longer be purchased with Energy.
  • Revised trade route formula for city-to-city trade, with reduced yields.
  • Water trade routes no longer receive any increased yield.
  • Lump Energy trade requires a Cooperation Agreement.
  • Any diplo item can now be traded in exchange for a peace treaty.
  • Mind Stems cannot be bought with Energy.
  • Holon Chamber provides 3 Science, 4 Energy (was 5 Science).
  • This is a sizable update, so we're breaking the information about what's been specifically changed into sections to make it easier to sift through. Hello, folks! We’re happy to report the first major patch for Civilization: Beyond Earth is now available.














    Civ 6 patch notes june 2019